Scripted using the Lua language with the LÖVE framework, with a programmer creating back-end functions with C++. Features encounters with random outcomes, score counter (gold), an inventory system, attributes and player health.
Scripted in Lua, using the LÖVE framework. Individual project. The game is a mix of Space invaders and Asteroids with aliens that needs to be destroyed, otherwise they will threaten Earth. Features; health, score and random respawn timer.